

#CMAKE VS MAKE WINDOWS#
If you’re planning on building the project on windows and linux only, and only using recent versions of gcc, clang, and mingw-gcc, maybe you don’t need CMake. CMake will create makefiles inside many of the folders inside a build directory and you can run make or make -j8 in any of these directories and it will do the. There are also modules for performing tests such as “does this header file exist”, and “does this compiler support this feature”, so you can generate configuration before you build your project. The advantages of Ninja can be seen by comparing CMakes times when using Make or Ninja. The trick is to use one of the Command Prompt you’ll find in the start menu: I started with the Developer Command Prompt: cd c:Userdmerejsrccmakebuild-vs devenv CMake.sln. With CMake, the compiler flags and build system are generated for you, and so you can use Visual Studio, NMake, Make, Ninja, Android.mk, XCode, etc. Now that you can create library targets with CMake, the next reasonable step is to use them in your programs Linking library targets to other targets whether it’s an executable or another library target is easy with CMake. Adding platform-specific things like batch files might just defeat the purpose of a cross-platform build, but Im pretty. Linking CMake Libraries To Other C++ Targets. Some people swear by it (and others at it, you know the drill). CMake can generate a native build environment that will compile source code, create libraries, generate wrappers and build executable binaries in arbitrary. And I need to link to the C runtime explicitly, and suddenly it’s really hard to maintain alongside my other targets. Well, Ive never heard of Premake, but CMake is widely used (for example, by the entire KDE project). Make (or rather a Makefile) is a buildsystem - it drives the compiler and other build tools to build your code.
#CMAKE VS MAKE CODE#
In addition, MSVC doesn’t have, so I would need to add in compile flags and change my code around that.

CMake allows you to more easily port code between different platforms, compilers, and libraries.įor example, if I want to compile my code with MSVC, if I was using Make I would need to modify every line of compilation command (since the MSVC compiler uses different compile options).
